Published inUX PlanetAbout Duolingo’s grumpy 3 eyed owlThe curious case of Duolingo’s three-eyed owl: What’s really going on?May 24A response icon1May 24A response icon1
Published inUX PlanetHow McDonald’s $1 Coffee Could Reshape Singapore’s Daily GrindMcCafé’s bold weekday-only pricing play and it’s connect with fast food retail, consumer psychology, and urban habit hackingMay 17May 17
Published inUX PlanetOne Holland Village: Interlude in the SkyHow Tomislav Topic’s Art Transforms this Singapore MallMay 14May 14
Published inPrototyprInside the Figma Config 2025 Watch Party in SingaporeWhat it’s like attending a Figma Watch Party in SingaporeMay 9May 9
Published inUX PlanetWhy Figma holds so many Config Watch Parties?Config 2025 is coming to a city near you: https://friends.figma.com/config-watch-parties/May 6May 6
Published inUX PlanetMcDonald’s High Chair — A Masterclass in Playful, Subconscious BrandingBreaking it down psychologically, behaviourally, & emotionallyMay 5A response icon1May 5A response icon1
Published inUX PlanetReplicating IKEA’s Secret to Success for Product DesignersBorrowing ideas from various mind tricks played by IKEA on customers — A design & marketing framework for Product DesignersApr 19A response icon1Apr 19A response icon1
Published inUX Planet10 years worth of lessons from Project Ara: Google’s Modular Smartphone ExperimentA letter to my personal self. Lessons from the world of Design, Product Management, and Business Management.Apr 19Apr 19
Published inUX PlanetWhy do people love post-apocalyptic shows like the Last of Us?The enduring appeal of The Last of Us — from design and psychology perspectiveApr 19Apr 19
Published inUX PlanetProduct Design Principles borrowed from PixarLessons from Pixar’s Creative Movie Creation ProcessMar 30Mar 30